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| Controls |
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| Arrow Keys | left/right/up/down |
| Ctrl | Fire Missile |
| S | Toggle Sound on/off |
| N | New Game/Level |
| D | Demo Mode |
In this tutorial I have created a basic SpaceInvaders type template for the game and a LevelEditor for building new formations of enemy ships. This is my crowning achivement so far with the GGD package. The level editor works when executing the levelEditor.jar file although if you wish to change the source the GGD package must be included into the compilers classpath.
TODO: I need to recompile the code and fix the collision detection calls.
For those of you having difficulty extracting a jar file. One option is to just rename it as a .zip file and use winzip to extract.
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